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bead-percussion
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bead-percussion
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Commits on 6 Oct 2026
WebGPU toggle: single-precision GPU integration (displacement-based, multi-dispatch phases, frames read back), linear modes behind a toggle (off by default), shared prepare()
Jeremy Magland committed
12 days ago
917e5cd
Bead-and-spring percussion simulator: numbl-scripted setup, Verlet/Yoshida solver with exact damping, linear modes, browser app
Jeremy Magland committed
12 days ago
fc06d37
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