import { simulate } from './solver'; import { simulateGPU } from './gpu'; import type { BeadSystem, Excitation, SimOptions, SimResult } from './types'; export interface WorkerRequest { sys: BeadSystem; exc: Excitation; opt: SimOptions; gpu: boolean; } self.onmessage = async (ev: MessageEvent) => { const { sys, exc, opt, gpu } = ev.data; const progress = (f: number) => self.postMessage({ type: 'progress', fraction: f }); try { let result: SimResult | undefined; let fallback: string | undefined; if (gpu) { try { const r = await simulateGPU(sys, exc, opt, progress); result = { ...r, backend: `WebGPU (${r.device})` }; } catch (e) { fallback = (e as Error).message ?? String(e); } } result ??= { ...simulate(sys, exc, opt, progress), backend: 'CPU', fallback }; const transfer = [result.audio.buffer, result.frames.buffer, result.frameTimes.buffer, result.energy.buffer, result.balance.buffer]; self.postMessage({ type: 'done', result }, { transfer: transfer as ArrayBuffer[] }); } catch (e) { self.postMessage({ type: 'error', message: String(e) }); } };