| .. | | |
| audio | Render lazily: no GPU or spectrogram work when nothing changed | |
| render | Initial-shape imperfection (Marguerre shallow-shell strains) | |
| sim | High-frequency ringing: in-plane loss, band-limited listener sum, damping defaults | |
| main.ts | High-frequency ringing: in-plane loss, band-limited listener sum, damping defaults | |
| params.ts | High-frequency ringing: in-plane loss, band-limited listener sum, damping defaults | |
| style.css | Nonlinear steel sheet gong simulator with WebGPU | |