| .. | | |
| audio | Self-equilibrated release force and loudness normalization | |
| render | Nonlinear steel sheet gong simulator with WebGPU | |
| sim | Self-equilibrated release force and loudness normalization | |
| main.ts | Self-equilibrated release force and loudness normalization | |
| params.ts | Finite finger release: ramp the recorded reaction force to zero over a release time | |
| style.css | Nonlinear steel sheet gong simulator with WebGPU | |