| .. | | |
| audio.wgsl | High-frequency ringing: in-plane loss, band-limited listener sum, damping defaults | |
| common.wgsl | Drumstick strike excitation (Hertz contact with a free mass) | |
| extract.wgsl | Nonlinear steel sheet gong simulator with WebGPU | |
| rigid.wgsl | Self-equilibrated release force and loudness normalization | |
| step.wgsl | Drumstick strike excitation (Hertz contact with a free mass) | |