concept-collection / dot-github
Add acoustic-scattering-3d; shorten the acoustic-scattering entries
Jeremy Magland <jmagland@flatironinstitute.org> committed commit f6c14bd0c08d parent 4459435 Browse files
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@@ -157,10 +157,14 @@ Here's a dictation notepad that transcribes as you speak and never sends your au
157157 spoiled gradient echo sequence with scanner-like gradient sounds.
158158 - **[acoustic-scattering-2d](https://github.com/concept-collection/acoustic-scattering-2d)**
159159 ([live](https://concept-collection.github.io/acoustic-scattering-2d/)).
160- 2D acoustic wave scattering off a room, a disk, slits, or a lens, in real
161- physical units: a MATLAB time-stepper compiled through numbl to WebGPU
162- compute kernels. Drop a microphone anywhere in the field and listen back in
163- real time, at the pitch a microphone there would actually have heard.
160+ Sound scattering off a room, a disk, slits, or a lens, solved live on the
161+ GPU; the solver and the medium are MATLAB you can edit in the page. Drop a
162+ microphone anywhere and listen back.
163+- **[acoustic-scattering-3d](https://github.com/concept-collection/acoustic-scattering-3d)**
164+ ([live](https://concept-collection.github.io/acoustic-scattering-3d/)).
165+ The same physics in three dimensions: spheres, a circular aperture, or a
166+ random medium, volume-rendered with a clip plane to see inside, microphone
167+ included.
164168 - **[numbl-quantum-optics](https://github.com/concept-collection/numbl-quantum-optics)**
165169 ([live](https://concept-collection.github.io/numbl-quantum-optics/)).
166170 Runnable scripts accompanying the article "Quantum optics in MATLAB"